It might actually look better without Tomoe:
Sunday, December 28, 2014
Badass women from history - Part 3: Color
So this did end up taking all day, but here it is..might revise his after some sleep :D
It might actually look better without Tomoe:
It might actually look better without Tomoe:
Saturday, December 27, 2014
Badass women from history - Part 2: Lines
Feeww...this is a lot of work to try and cover in one day, linework done..ready to move onto color.
I drew them all on separate layers so I can move them around afterwards, or just display them by themselves..since some turned out better than others.
I drew them all on separate layers so I can move them around afterwards, or just display them by themselves..since some turned out better than others.
Badass women from history - Part 1: Thumbnails & rough
This is for my monthly art-battle at penciljack. I wanted to do an image that you see a lot on covers of fighting games. So I had a quick look at some compositions for street fighter:
In the 3 examples below, the composition falls within a triangle shape, and all the characters flow into one another mainly by following the faces but also assisted by arms and legs.
So I thumbnailed 2 compositions using a triangle composition, I though the second one was the most dynamic so I decided to go with that one.
Roughed out some of the shapes better:
And then a rough pencil, next stage will be clean lines and then color. I also want to change Elizabeth I, she looks a bit dead right now :P
The character line up is: Joan of Arc, Elizabeth I, Tomoe and Boudica.
In the 3 examples below, the composition falls within a triangle shape, and all the characters flow into one another mainly by following the faces but also assisted by arms and legs.
So I thumbnailed 2 compositions using a triangle composition, I though the second one was the most dynamic so I decided to go with that one.
Roughed out some of the shapes better:
And then a rough pencil, next stage will be clean lines and then color. I also want to change Elizabeth I, she looks a bit dead right now :P
The character line up is: Joan of Arc, Elizabeth I, Tomoe and Boudica.
Thursday, December 25, 2014
Year in Review
A little bit early but it has become a yearly thing for me to just look back at what I did, set some goals for the next year.
January was such a rough start of the year, I just started back on Randy and was having a real hard time with my work. Coming in to work every day feeling you suck and you can't do it is not a pleasant experience. There was one particular scene that broke me (it wasn't even a difficult one), but I just couldn't figure out how to do it in flash. I remember staying up all night trying to get the scene done...I had typed out my resignation letter, and my plan was to come in right when the studio opened to hand over my scene and leave my resignation letter in the office...never to return.
But by the time the sun came up and it was time to go to work, sense finally settled in. What's the worst thing that could happen? Get fired? But most likely get notes on how to make the scene better. So I dragged my ass to work (injected myself with some coffee), my scenes were approved and I moved on to the next episode.
I did however do a complete 360, and went back to the very basics of animation. I went through Richard Williams' survival guide, I watched Jason Ryans' free tutorials (==> Those really clicked with me, so I'll forever be grateful to Jason Ryan!), and I did all my scenes from scratch.
In TV animation you should re-use animation clips and drawings to save time, while a disney feature animator can spend a month on 1 scene, we need to get about a minute of animation out the door every month.
But I realised I didn't understand what I was doing. So instead of re-using a clip, I would just look at it as a reference and try to do it myself. This came at the cost of time and quality, but it made me a much more competent animator, and now (a year later) I actually enjoy animating, I'm also relatively fast while maintaining a good quality, so in the end it paid off for both me and my employer.
February was a continuation of January, I mostly spent my time at work understanding animation better, but I also started an ART-SWAP on facebook. I wanted to motivate myself to do some finished drawings, while at the same time getting some rad art from my peers :D This was super fun, but I dropped this after I quit all social media a few months later.
Quitting social media (I'm especially talking about facebook) ended up being a really great thing for me. I initially used facebook to motivate myself when I was trying to get a job. I really got a lot of support through it, so thanks to all those people who pressed the 'like' buttons. But once I had my job, facebook was starting to have a negative impact.
Especially something my friend said about drawing for yourself. That's something that really clicked with me. I didn't want to rely on external approval, I wanted to draw from myself and see if that was motivation enough. There's also something about continuously being exposed to cool art in your feed, instead of being inspiring it just makes you feel incompetent. Most importantly I spent at least an hour a day on facebook, and I wanted to free up that time to draw.
Honestly if you say you don't have an hour every day to draw, make a list of what you spend your time on. And then weigh it off against each other, what do you get more value out of? Don't cut out things like cooking and exercise, but cut out video games, tv or social media...unless of course that is more important to you than drawing :D
I think by March I was starting to be comfortable in my job, so I was starting to free up time to focus on personal work again. We had life drawing at Boulder as well, this was the first time I drew with other professionals. And it really opened my eyes that my figure drawing / gestures were not up to the level it should be. So I tweaked my plan for 2014 and decided to focus on drawing the human figure again.
In April I was working on concepts for a little animated sequence I had planned to do with a little witch. But I was starting a course the next month, so dropped it. This is however something I am picking up again this year.
The next few months were really focussed heavily on drawing figures and anatomy. I started to draw a lot of realistic figures from imagination...looking back I definitely want to get back into doing that. I really feel that my drawing grew a lot during those months.
Ok...this is where I started to get back into comics!
With my passion for drawing figures, I was looking at the artists who drew the best human figures. And while I was never really into American comics, they are known for drawing dynamic anatomy and figures. I was honestly quite impressed with how comics evolved, the artwork in some titles is just mindblowing! But even more, the writing on some comic books is equally superb. So unfortunately it's a new hobby for me to collect comic trades :D
Here are a couple of books I really loved (in no particular order):
- Batwoman by J.H Williams III
- Thor (Marvel NOW) by Jason Aaron / Ribic
- Wolverine & The X-men by Jason Aaron / Bachalo
- John Byrne's Next Men by John Byrne
- Hawkeye by Fraction / Aja
- She-Hulk by Soule / Pulido
- Batman by Snyder / Capullo
So talking about comics, I joined a community for comic book artists called penciljack. They run monthly art battles which I've been doing. I really wanted to put my figure drawing into practice, so this was a great opportunity..I've been slacking off a bit lately, simply because my focus has shifted to animation again.
September was the month where I ventured back into traditional medium, I started to do a lot of pencil drawings, I actually think it's very important to switch back between traditional and digital art. You might get lazy using ctrl+z, so it's good for discipline to draw on paper!
I think my course had finished and I took some time out to see what I was going to focus on next.
November saw the light of ToonBoom! The studio is switching over to ToonBoom and I always really wanted to use ToonBoom for frame by frame animation (sorry..I hate flash for drawing). So this month I mostly spent learning the software and I also did my She-Hulk walkcycle test in ToonBoom.
So this month I need to get cracking on my drawing for penciljack and I'm also doing a cat walkcycle in Toonboom! Oh yeah, I also opened up my TUMBLR, I'm updating A LOT. So if you decide to follow me, just keep that in mind! It is slightly more filtered than what I post on my blog though...none of this year in review garbage for example :D
What's next?
I will continue to focus on animation in 2015, my aim is to have a 30 second piece of animation. I'll be going back to the witch concepts I did in April and create something from that. I'll also keep up my figure drawing with weekly life drawing, and maybe do another intense 2 months of anatomy.
That's it! Hopefully nobody is bored enough to read this, I post this mostly for myself and I really think that if you are serious about art that you should do something similar. Just to make sure you are moving forward and not getting lost on little sideroads...although as long as you are in good company, it's all good!
Merry Christmas!
January was such a rough start of the year, I just started back on Randy and was having a real hard time with my work. Coming in to work every day feeling you suck and you can't do it is not a pleasant experience. There was one particular scene that broke me (it wasn't even a difficult one), but I just couldn't figure out how to do it in flash. I remember staying up all night trying to get the scene done...I had typed out my resignation letter, and my plan was to come in right when the studio opened to hand over my scene and leave my resignation letter in the office...never to return.
But by the time the sun came up and it was time to go to work, sense finally settled in. What's the worst thing that could happen? Get fired? But most likely get notes on how to make the scene better. So I dragged my ass to work (injected myself with some coffee), my scenes were approved and I moved on to the next episode.
I did however do a complete 360, and went back to the very basics of animation. I went through Richard Williams' survival guide, I watched Jason Ryans' free tutorials (==> Those really clicked with me, so I'll forever be grateful to Jason Ryan!), and I did all my scenes from scratch.
In TV animation you should re-use animation clips and drawings to save time, while a disney feature animator can spend a month on 1 scene, we need to get about a minute of animation out the door every month.
But I realised I didn't understand what I was doing. So instead of re-using a clip, I would just look at it as a reference and try to do it myself. This came at the cost of time and quality, but it made me a much more competent animator, and now (a year later) I actually enjoy animating, I'm also relatively fast while maintaining a good quality, so in the end it paid off for both me and my employer.
February was a continuation of January, I mostly spent my time at work understanding animation better, but I also started an ART-SWAP on facebook. I wanted to motivate myself to do some finished drawings, while at the same time getting some rad art from my peers :D This was super fun, but I dropped this after I quit all social media a few months later.
Quitting social media (I'm especially talking about facebook) ended up being a really great thing for me. I initially used facebook to motivate myself when I was trying to get a job. I really got a lot of support through it, so thanks to all those people who pressed the 'like' buttons. But once I had my job, facebook was starting to have a negative impact.
Especially something my friend said about drawing for yourself. That's something that really clicked with me. I didn't want to rely on external approval, I wanted to draw from myself and see if that was motivation enough. There's also something about continuously being exposed to cool art in your feed, instead of being inspiring it just makes you feel incompetent. Most importantly I spent at least an hour a day on facebook, and I wanted to free up that time to draw.
Honestly if you say you don't have an hour every day to draw, make a list of what you spend your time on. And then weigh it off against each other, what do you get more value out of? Don't cut out things like cooking and exercise, but cut out video games, tv or social media...unless of course that is more important to you than drawing :D
I think by March I was starting to be comfortable in my job, so I was starting to free up time to focus on personal work again. We had life drawing at Boulder as well, this was the first time I drew with other professionals. And it really opened my eyes that my figure drawing / gestures were not up to the level it should be. So I tweaked my plan for 2014 and decided to focus on drawing the human figure again.
In April I was working on concepts for a little animated sequence I had planned to do with a little witch. But I was starting a course the next month, so dropped it. This is however something I am picking up again this year.
I took a course with Michael Mattessi in Anatomy & Figure Drawing, which honestly was the best thing to come out of 2014. I learned such a lot from that course and I also found new passion for drawing. If I wasn't making a living as an animator I would just draw the figure for a year or 2, really dive into anatomy further, experiment with different medium, and continuously shift between quick gestures and long studies.
The next few months were really focussed heavily on drawing figures and anatomy. I started to draw a lot of realistic figures from imagination...looking back I definitely want to get back into doing that. I really feel that my drawing grew a lot during those months.
Ok...this is where I started to get back into comics!
With my passion for drawing figures, I was looking at the artists who drew the best human figures. And while I was never really into American comics, they are known for drawing dynamic anatomy and figures. I was honestly quite impressed with how comics evolved, the artwork in some titles is just mindblowing! But even more, the writing on some comic books is equally superb. So unfortunately it's a new hobby for me to collect comic trades :D
Here are a couple of books I really loved (in no particular order):
- Batwoman by J.H Williams III
- Thor (Marvel NOW) by Jason Aaron / Ribic
- Wolverine & The X-men by Jason Aaron / Bachalo
- John Byrne's Next Men by John Byrne
- Hawkeye by Fraction / Aja
- She-Hulk by Soule / Pulido
- Batman by Snyder / Capullo
So talking about comics, I joined a community for comic book artists called penciljack. They run monthly art battles which I've been doing. I really wanted to put my figure drawing into practice, so this was a great opportunity..I've been slacking off a bit lately, simply because my focus has shifted to animation again.
September was the month where I ventured back into traditional medium, I started to do a lot of pencil drawings, I actually think it's very important to switch back between traditional and digital art. You might get lazy using ctrl+z, so it's good for discipline to draw on paper!
I think my course had finished and I took some time out to see what I was going to focus on next.
November saw the light of ToonBoom! The studio is switching over to ToonBoom and I always really wanted to use ToonBoom for frame by frame animation (sorry..I hate flash for drawing). So this month I mostly spent learning the software and I also did my She-Hulk walkcycle test in ToonBoom.
So this month I need to get cracking on my drawing for penciljack and I'm also doing a cat walkcycle in Toonboom! Oh yeah, I also opened up my TUMBLR, I'm updating A LOT. So if you decide to follow me, just keep that in mind! It is slightly more filtered than what I post on my blog though...none of this year in review garbage for example :D
What's next?
I will continue to focus on animation in 2015, my aim is to have a 30 second piece of animation. I'll be going back to the witch concepts I did in April and create something from that. I'll also keep up my figure drawing with weekly life drawing, and maybe do another intense 2 months of anatomy.
That's it! Hopefully nobody is bored enough to read this, I post this mostly for myself and I really think that if you are serious about art that you should do something similar. Just to make sure you are moving forward and not getting lost on little sideroads...although as long as you are in good company, it's all good!
Merry Christmas!
Wednesday, December 24, 2014
Randy Cunningham S02 E11 Scenes
A couple of scenes for episode 11. Special shout out to the amazing Kim Arndt (who boarded these scenes brilliantly).
Randy Cunningham - S02 E07 Scenes
I recently created a new tumblr (LINK)(yes even more new than the one I created 2 weeks ago :P). My tumblr will be more filtered, meaning I'll just post up stuff I consider good at the time of posting, while I will continue to post everything on my blogs including bad drawings, failed ideas. step by steps, studies and research.
On that note I am posting up a couple of scenes of some of the aired episodes. This episode was the episode where the lightbulb went on for me. Things started to make sense, and from here on out I really started to grow episode by episode but I still feel like I'm at the bottom of a really huge mountain! :D
This last shot is not particularly awesomely animated but the fx by Deirdre Behan make it gif worthy! :P
On that note I am posting up a couple of scenes of some of the aired episodes. This episode was the episode where the lightbulb went on for me. Things started to make sense, and from here on out I really started to grow episode by episode but I still feel like I'm at the bottom of a really huge mountain! :D
This last shot is not particularly awesomely animated but the fx by Deirdre Behan make it gif worthy! :P
Tuesday, December 23, 2014
Jingle Belle Pin Up + Process
So here's a drawing for the weekly sketchgroup challenge, topic : Jingle Belle.
Lineart:
I started with a bunch of random gestures (no reference)
I then refined those gestures with some shapes:
I blew up the one I liked most:
Drew better lines on top and cleaned it up with color:
I also sketched out a captain America using his shield to cover an old lady from the rain..kinda sucked :P
Lineart:
I started with a bunch of random gestures (no reference)
I then refined those gestures with some shapes:
I blew up the one I liked most:
Drew better lines on top and cleaned it up with color:
I also sketched out a captain America using his shield to cover an old lady from the rain..kinda sucked :P
Saturday, December 20, 2014
STUDY: Cats - Applied Anatomy
Today I went to the Natural History Museum in Dublin to do some sketches of cats...stuffed cats. I used these sketches to draw some anatomy on top, this is a great exercise to try and understand how your study subject works. Keep in mind that this is my estimated guess and very likely completely wrong :D
I then did a couple of studies from random google images. I needed to look up a reference for that cat stretching, I had no idea how the scapula(shoulder blade) and the Humerus (upper arm) worked in that pose.
Also a big thanks to the amigos at ToonBoom for sharing my SHE-HULK walkcycle, since I'm not on facebook or twitter I never really get any feedback on my work. So it's good to see some love for my efforts.
I then did a couple of studies from random google images. I needed to look up a reference for that cat stretching, I had no idea how the scapula(shoulder blade) and the Humerus (upper arm) worked in that pose.
Also a big thanks to the amigos at ToonBoom for sharing my SHE-HULK walkcycle, since I'm not on facebook or twitter I never really get any feedback on my work. So it's good to see some love for my efforts.
Thursday, December 18, 2014
STUDY: 4 Legged Walk - Cat Studies + some cool links
So in preparation for my first 4 legged walkcycle, I wanted to do some research. The animal I picked is a cat, so my research is obviously focussing on cats :P
The first book I looked at was "The Art of Animal Drawing" by Ken Hultgren. This was recommended by Andreas Deja in this recorded lecture linked below. (super inspiring btw)
I then did some sketches of Aristocats..these are all "throw away" sketches purely for research purpose, but I like to post them up because research is probably one of the most important steps and so many people skip it (myself included).
And finally I looked at some anatomy..I probably should've done that first :P It's scary how everything relates to our own anatomy...and my recent studies into anatomy definitely makes it easier to understand how it functions. The plan is to do some more studies, including a trip to the natural history musuem and probably finish the walkcycle during the christmas break.
The first book I looked at was "The Art of Animal Drawing" by Ken Hultgren. This was recommended by Andreas Deja in this recorded lecture linked below. (super inspiring btw)
Of course my sketches are very poor, but again it's not about copying images but trying to understand so you can replicate it from imagination or apply it to observational sketching.
TIP: As an added incentive to do these studies, I used a rotring graphic pen which I plan to use for sketching in cafe's. So doing these sketches is a great way to get used to using a medium.
TIP: As an added incentive to do these studies, I used a rotring graphic pen which I plan to use for sketching in cafe's. So doing these sketches is a great way to get used to using a medium.
I then did some sketches of Aristocats..these are all "throw away" sketches purely for research purpose, but I like to post them up because research is probably one of the most important steps and so many people skip it (myself included).
And finally I looked at some anatomy..I probably should've done that first :P It's scary how everything relates to our own anatomy...and my recent studies into anatomy definitely makes it easier to understand how it functions. The plan is to do some more studies, including a trip to the natural history musuem and probably finish the walkcycle during the christmas break.
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