So for experimentation I re-did my original thumbnail for this shot in ROADTRIP, and then cleaned it up with the calligraphy brush (budget style).
Original thumbnail:
So for experimentation I re-did my original thumbnail for this shot in ROADTRIP, and then cleaned it up with the calligraphy brush (budget style).
Original thumbnail:
I was looking at some rough storyboards by Alessandra Sorrentino and wanted to try and mimic a sort of brush that is similar to what she uses. I don't quite think I have it figured out :P But always good to think about finding new ways to shake up your process. Here was my effort at replicating it:
So I added some voices and audio and tweaked a couple of things to match, here's the final version.
I largely consider this a failure..who knows, maybe I'll warm to it later. But it's important to see things through they say, so at last I get a star for that! :P
First pass on chapter 1. It's quite interesting since I originally came up with this as a comic book..just how much story I could get through in a comic vs as an animated sequence. I'm even more convinced now of the power of comics as a pitch to get ideas out quickly. And they can be great sources for adaption in the future.
So fake production credits going to "DEADBEAT PRODUCTIONS":
I love the economy of how they direct scenes in anime, always cutting corners, but it never confuses the storytelling. In this sequence, the 180 rule gets broken, at the start Nami is SCREEN LEFT and we'll flip late in the scene.
I had kind of forgotten how to draw this character, so went back to the old drawings to redraw his design. I found the original drawing of him, which is quite different, not sure if I like it better or not. Either way, he's quite a quirky, fun character.
I ...don't know how to draw cars! Who does right? :D See like a sucker I used to work from 1 or 2 images and try to work out what the car looks like from different angles....but now...we have SketchFab! I've mentioned it before, and I really love this easy access resource, I am sharing it again:
Since I have to draw a car in my stiory project, it comes in super handy to have a reference handy !
https://sketchfab.com/3d-models/plymouth-fury-1958-christine-draft-941b53251e0143eb811ce82ac6dfe581
You can turn the model in the browser, so no need to download anything! How great is that! I would still always say to be careful when using reference, because you can easily get too realistic and use the gestural energy that should be in a board. Usually I draw a few angles "to study" the shape (like above). And then I'll draw it from memory.
To be honest, I didn't plan on dong a study, but I was watching one piece and I just love the character designs. But it also made me realise, what I love about Japanese animation is that they use camera to make their stories interesting, instead of acting/motion. It's quite limited, so they are usually more creative as a result.
I also wanted to just draw in line art, no shading! In storyboarding our time is precious, so I want to learn to draw with as little effort as possible :P I also didn't draw any roughs, what you see is what you get.