Some more work from my sketchbook, I've been pretty uninspired but I took a break for a few days so hopefully I'll be back on track soon :)
Tuesday, December 29, 2009
Thursday, December 24, 2009
Merry Christmas Jeanette Wiss!
Wednesday, December 23, 2009
Tuesday, December 22, 2009
Monday, December 21, 2009
Sketchbook Work
I really need to work in my personal sketchbook, but I always give preference to college work or my figure studies. So here on a rare occasion are a few sketches.
- Girl riding something..
just really drawing from my mind, see how well I can draw the pose
- Larry has a new owner :D
Some sketches from earlier on the week:
- Girl riding something..
just really drawing from my mind, see how well I can draw the pose
- Larry has a new owner :D
Some sketches from earlier on the week:
Wednesday, December 16, 2009
Thursday, December 10, 2009
Larry
Tuesday, December 8, 2009
Wave animation WIP
I went back into what I had and reworked the design of the dog and all the keyframes, it's been like 2 weeks since I last worked on it so it's hard to get into, but the results are starting to come along...I said starting! :D
Sunday, December 6, 2009
Saturday, December 5, 2009
Thursday, December 3, 2009
3DS MAX: Scene so far
Deadline is quickly approaching now! Due on tuesday!
I'm composing the scene with what I have, but I've got a long way to go before I'm happy with this.
I'm composing the scene with what I have, but I've got a long way to go before I'm happy with this.
Tuesday, November 24, 2009
Layout: Trolls
I was working on my troll layout today, unfortunatly it's too dark to take proper pictures and the drawing is too big to fit on my scanner, and wel..euhm...I'm lazy.
Anyway, the theme was Trolls, and we were opento draw anything we want within that theme, I ended up focussing on the boat in the foreground, because I just really liked the design of it. Mad Max troll style! The camera would pan from left to right and I could imagine some characters arriving by boat and then going up the stairs into the troll house...maybe some abandoned troll village?
Anyway, the theme was Trolls, and we were opento draw anything we want within that theme, I ended up focussing on the boat in the foreground, because I just really liked the design of it. Mad Max troll style! The camera would pan from left to right and I could imagine some characters arriving by boat and then going up the stairs into the troll house...maybe some abandoned troll village?
Monday, November 23, 2009
99 bottles of beer on the wall
After a headwrecking weekend of working on a way to get realitsic glass in 3DS MAX without using the Vray, I finally got some good results! It's one thing creating good individual objects though, but now I'll have to make them work together.
Wednesday, November 18, 2009
3DS MAX
Did I mention I love 3D class? Well I do! Even though we're using standard shapes and standard lights and standard rendering, the result still look bloody fantastic!
Bollocks!
First serious animation project, animating a character on a boat (or something) on a wave. I have lots of work to do, but here's what I have at the moment:
My idea is a dog that's tied to a busstop and floats around in the ocean on a piece of concrete, so when you see the dog being pulled down, it's because of his leash (which I didnt draw in the test)
My idea is a dog that's tied to a busstop and floats around in the ocean on a piece of concrete, so when you see the dog being pulled down, it's because of his leash (which I didnt draw in the test)
Friday, October 23, 2009
cannonball linetest
In animation class we start off by animating balls to understand the principles.
We did the bouncing ball first and then the cannonball. With the cannonball it's really important to get that sense of weight across in it's fall.
We did the bouncing ball first and then the cannonball. With the cannonball it's really important to get that sense of weight across in it's fall.
Tuesday, October 20, 2009
3DS MAX: Lofting and basic materials
In today's class we created a banana using the Lofting method.
Basically creating a line as a path and extruding a shape along that path (in this case a GCON).
The cool thing about lofting is that you can manipulate the size of the shape along that path by going into the lofts' modifier options "deformations".
We then created a basic material for the banana skin by scanning in pieces of a banana and patching it up in Photoshop.
When applied it looks something as follows:
You can then place it in a scene for the full effect.
Basically creating a line as a path and extruding a shape along that path (in this case a GCON).
The cool thing about lofting is that you can manipulate the size of the shape along that path by going into the lofts' modifier options "deformations".
We then created a basic material for the banana skin by scanning in pieces of a banana and patching it up in Photoshop.
When applied it looks something as follows:
You can then place it in a scene for the full effect.
Friday, October 16, 2009
Visual Language class
Subscribe to:
Posts (Atom)