After a headwrecking weekend of working on a way to get realitsic glass in 3DS MAX without using the Vray, I finally got some good results! It's one thing creating good individual objects though, but now I'll have to make them work together.
you bastard! that glass is savage, is that a fall off that starts a little bit in, good idea. I got internet for a bit now so i might post my 3d scene so far
you bastard! that glass is savage, is that a fall off that starts a little bit in, good idea. I got internet for a bit now so i might post my 3d scene so far
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