For a change I did a study of a very short piece of animation from the tv show "Wander over Yonder" , normally when you see a headturn you think about anticipating and possibly overshooting with a settle.
But in this example there is no anticpation, no breakdown, no overshoot.
There is one frame for the ease out of the first pose, followed by an inbetween favoring the second key pose and then it eases in for 4/6 frames, there is a nice secondary motion on the hair though.
Unfortunately I don't have a nicely rigged character so my raw version looks a bit choppy but you get the idea.
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