Again some old stuff from the days at AXIS.
This was a short action sequence but really fun to do. Something I had learn, was that not every board or sequence needs to be the best sequence ever. You need to be able to pull back, so that the important battles and scenes have impact. If EVERYTHING is awesome, then nothing stands out, and as a result NOTHING is awesome :P
You can see I always put the most effort into the close up shots, the wide shots are pretty rough :P This is why it's so important to develop your drawing skills for storyboarding, the more you can put down with minimal lines, the better and faster you will be.
FULL SEQUENCE:
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